Bluestorm Concept created for our Hangman Game mode! The initial idea i had was that this storm would be generated through SSL Drones that form a circle together and spawn the Storm down. Kaj de Jong did an insane job copying this over into a game ready shader, looking 1:1 + having it able to deform into multiple storms simultaneously!
https://www.artstation.com/kajdejong
Art Director: Bryan Koszoru / Vincenzo Spina.
https://www.artstation.com/bryankoszoru
https://www.artstation.com/vincenzospina
Concept Lead: Bruno Wall.
https://www.artstation.com/brunowall
Environment Team: Michael Delceg, Michael Cox, Yhize Wu, Eiko Qu, Tyler Thomas, Guillaume Hecht, Christian Tammekand, Thomas Cherry, Federico, Brunetti, James Guard, James Marcus, Kaj de Jong, Taber Noble, Kevin Dalziel, Luke Dickson, Sam Malone, Rory Young, Ryan Maxwell, Tim Diaz, Lewis Walden, Efrem Pivetti, Adrian Alanis, Brandon Lewis, Dominic Gadoury, Ian Vicknair, Simon Argentov, Aliaksandr Bandaryk.
Animated Concept where the idea was that the storm would get formed by a swarm of SSL drones that would shrink or expand needed on the state of the game!
In-Game storm created by Kaj de Jong! the way he copied the concepts this close is incredible work! Make sure to follow him!